Welcome to 1984. To remain in good standing with Big Brother, you must obey the Party’s rules. There are at least two Thought Police per class. Thought Police may report offenses for any Outer Party members they observe committing crimes against the Party. Since you do not know who the informants are, you may choose to violate the rules at will; however, you never know who will be watching. Big Brother reserves the right to select more than the original two Thought Police as The Game progresses in order monitor the actions of the Outer Party. As such, you never know who will be watching.
The Outer Party: The Outer Party members are the common citizens of 1984. They belong to the party but are servants to the greater good of society. Comrades are essential to the day-to-day operations, but are really just cogs in the wheel, and therefore expendable.
Responsibilities of the Outer Party: Survive and figure out who the Thought Police are... not that it will help you...
The Inner Party: As the game develops throughout the week, a cataclysmic event will open opportunities for some Outer Party Members to rise to positions of leadership and form the Inner Party. Those Inner Party Members will be chosen due to their leadership abilities, speaking skills, ideas to fix the world and make it a “better place” in which Big Brother reigns supreme, and all opposition is destroyed.
Responsibilities of the Inner Party: Become leaders of Oceania, enable Big Brother to reign supreme, but you still MUST SURVIVE. Do not violate the Party Rules and figure out who the Thought Police are... not that it will help you...